Smart Engagement for Urban Trees and Community Voices
Team: Joel Fredericks, Callum Parker, Martin Tomitsch
Year: 2016
Project Description: Vegetation management around electricity lines is essential for public safety, but it often causes tension in communities where tree trimming affects the aesthetic outlook. Engaging the public on these practices is critical for building trust and ensuring community voices are heard in decision-making processes.
Interactive Pop-Up Engagement for Transport Planning
Team: Joel Fredericks, Callum Parker, Dawei Zhou, Martin Tomitsch
Year: 2016
Project Description: Transport infrastructure is a key part of everyday life in urban environments, influencing how people move through and experience their cities. Effective community engagement is vital to ensure that transport planning aligns with the needs and priorities of local communities.
Sage: AI-Supported Community Engagement for Crisis Resilience
Team: Joel Fredericks, Martin Tomitsch, Marius Hoggenmueller, Alexandra Crosby, Adrian Wong, Xinyan Yu, Weidong Huang
Year: 2023
Project Description: Emerging AI technologies provide opportunities to enhance how communities and decision-makers engage in collaborative processes. This project investigates the potential of conversational AI agents to support inclusive dialogue and facilitate decision-making across diverse contexts.
Building an Inclusive and Accessible Metaverse for All
Team: Callum Parker, Soojeong Yoo, Joel Fredericks, Tram Thi Minh Tran, Mark Colley, Youngho Lee, Khanh-Duy Le, Simon Stannus, Woontack Woo, Mark Billinghurst
Project Description: As immersive technologies continue to evolve, there is an urgent need to ensure that the evolving Metaverse does not replicate existing social and digital inequalities, but instead becomes a space that is accessible and inclusive for all.
Engaging Human and Non-Human Actors in Crisis Resilience
Team: Joel Fredericks, Soojeong Yoo, Callum Parker, Marius Hoggenmueller, Nate Zettna, Tram Thi Minh Tran
Project Description: Environmental crises, including natural disasters, habitat loss, and environmental degradation, require new approaches to engaging communities in decision-making. This project investigates how AI-supported immersive technologies can strengthen community engagement before, during, and after crises, enabling more inclusive and multispecies-informed responses.
Advancing Crisis Resilience in Vietnam and Australia
Team: Joel Fredericks, Soojeong Yoo, Callum Parker, Tram Thi Minh Tran, Khanh-Duy Le, Chơn Lê Trung
Project Description: As climate-related disasters become more frequent and severe, new approaches are needed to strengthen how communities and governments work together in planning for resilience.
The Third Workshop on Building an Inclusive and Accessible Metaverse for All
Authors: Callum Parker, Soojeong Yoo, Joel Fredericks, Tram Thi Minh Tran, Mark Colley, Youngho Lee, Khanh-Duy Le, Simon Stannus, Woontack Woo, Mark Billinghurst
Conference: CHI Conference on Human Factors in Computing Systems
Media Architecture Compendium Volume 2: Concepts, Methods, Practice
Authors: Joel Fredericks, Glenda Caldwell, Martin Tomitsch, M Hank Haeusler, Dave Colangelo, Martijn de Waal, Ava Fatah gen. Schieck, Marcus Foth, Luke Hespanhol, Marius Hoggenmueller, Gernot Tscherteu
Designing smart over a distance for sustainable communities: Reflecting on AI, the Metaverse, and the role of HCI for addressing the Sustainable Development Goals
Authors: Joel Fredericks, Hilary Davis, Callum Parker, Martin Tomitsch, Glenda Amayo Caldwell, Marcus Foth, Alexandra Crosby
Conference: Australian Computer-Human Interaction Conference (OzCHI)
Putting the people back into the “smart”: Developing a middle-out framework for engaging citizens
Authors: Glenda Amayo Caldwell, Joel Fredericks, Luke Hespanhol, Marianella Chamorro-Koc, María José Sánchez Varela Barajas, María José Castelazo André